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PS1 Video Games

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Diablo
Diablo

RPG 01 March 1998

An incredibly popular action RPG developed by Blizzard Entertainment. The story of Diablo is set in a fantasy world called Sanctuary, a realm facing a great danger. The Lord of Terror, imprisoned in a magical soul stone, tries to break free. The demon managed to dominate the minds of bishop Lazarus and king Leoric as well as raise an army of creatures that threatens the citizens of Tristram. The brave prince Aidan steps up to fight the forces of evil.

Vanishing Point
Vanishing Point

Racing 05 February 2001

A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.

Resident Evil 2 (1998)
Resident Evil 2 (1998)

Adventure 21 January 1998

The second installment in the best-selling survival horror action-adventure game series. Similarly to the original installment, the game has been developed by the Japanese studio Capcom. The action of Resident Evil 2 is set after the events shown in the first installment – nearly all citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies.

Carnage Heart
Carnage Heart

Strategy 31 January 1997

A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.

Galaxy Fight: Universal Warriors
Galaxy Fight: Universal Warriors

Fighting 03 May 1996

Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.

Future Cop L.A.P.D
Future Cop L.A.P.D

Action 31 August 1998

A dynamic TPP action game in a science-fiction setting, in which we face criminals as a police pilot of a modern combat vehicle.

WarZone 2100
WarZone 2100

Strategy 31 May 1999

In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.

Resident Evil 3: Nemesis
Resident Evil 3: Nemesis

Adventure 22 September 1999

The third installment of the extremely popular survival horror series, which is supervised by Capcom. Players once again find themselves in the fictional town of Raccoon City, whose residents have been turned into bloodthirsty zombies. Of course, behind these events is once again the Umbrella corporation, from whose laboratory escaped another, deadly virus. We're given two protagonists - at the beginning we control only Jill Valentine from the elite S.T.A.R.S.

Alundra
Alundra

RPG 11 April 1997

A dark style of an unusual action-RPG, in which the first violin plays a variety of logical challenges. Players take on the role of an elite who tries to help the nightmare tormented inhabitants of a certain town by entering their dreams.

Battle Arena Toshinden
Battle Arena Toshinden

Fighting 09 September 1995

A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.

Soul Blade
Soul Blade

Fighting 01 January 1997

Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.

Iron & Blood: Warriors of Ravenloft
Iron & Blood: Warriors of Ravenloft

Fighting 31 October 1996

Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.

Omega Boost
Omega Boost

Arcade 31 August 1999

Created by the authors of the Gran Turismo series, this is a shoot up action game in which players control a powerful robot and fight waves of enemies. The production is characterized by a high level of visual setting. The mosses shown in the game were designed by the creator of the brand Macross.

Final Fantasy IX
Final Fantasy IX

RPG 07 July 2000

The 9th main entry in a classic jRPG series, originally released in 2000 on PlayStation console, and ported to PC ten year later. After a few games featuring slightly cyberpunkish settings, Final Fantasy IX returns to the roots of the series, where we are once again met by knights, princesses, and dragons. Players take the role of a young thief, who, together with a company of other heroes, faces the evil queen Brahna, who is responsible for the outbreak of a great war.

Castlevania: Symphony of the Night
Castlevania: Symphony of the Night

Action 20 March 1997

Castlevania: Symphony of the Night is an extended game from the famous series about vampire hunters. Two-dimensional platformer belongs also to the species of metroidvanii.

Command & Conquer: Red Alert
Command & Conquer: Red Alert

Strategy 09 November 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority.

Tekken 3
Tekken 3

Fighting 29 April 1998

The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.

Constructor
Constructor

Strategy 01 October 1998

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

Magic: The Gathering - Battlemage
Magic: The Gathering - Battlemage

Strategy 01 November 1996

Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.

Machine Hunter
Machine Hunter

Action 31 August 1997

A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.

Populous: The Beginning
Populous: The Beginning

Strategy 30 November 1998

The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.

Psychic Force 2
Psychic Force 2

Fighting 07 October 1999

Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.

Blood Omen: Legacy of Kain
Blood Omen: Legacy of Kain

Action 01 November 1996

Opening the series Legacy of Cain adventure game in which the camera presents events from the bird's eye view. The main character is an aristocrat turned into a vampire, who is looking for a way to regain his humanity.

Theme Park World
Theme Park World

Strategy 22 March 2000

Theme Park World is an economic strategy developed by the team at Bullfrog Productions to play the role of the director of a virtual theme park. The player can not only manage the amusement park, but also design its attractions, and even visit it and play in it.